War thunder rocket aiming

RP-3 is the only one worth using. The AP rocket will do next to no damage if it penetrates, and its increased penetration doesn't even matter considering you'll be targeting the top of vehicles. The RP-3 is an instant kill if it penetrates the crew compartment.

War thunder rocket aiming. Jul 18, 2023 · When using the Lav-AD with the Hydra 70 rockets, and shooting at ground vehicles or any target, you cannot directly aim at the target and hit it. For some stupid reason you have to aim way higher than the target to hit it. If you put the reticle exactly on the target, the rockets go low into the ground. If the main cannon is aimed right on ...

The S-1of is a Soviet air-launched rocket with a diameter of 212 mm. It is a anti-infantry and soft-targets tube-launched high-explosive rocket. Vehicles equipped with this weapon. MiG-15bis ISH; General info. The S-1of is a HE rocket type in …

I love flying! I got my light rocket kills with the Me-262A-1a's R4Ms in GRB, targeting open tops and APCs. You get 48 of them so you can spam them and one good hit will overpressure. For the medium size rockets, the American AD-4 has 56 FFAR rockets and French F4U-7 has 114 SNEB rockets. The P-47D also gets 17kg M8 rockets with a HE warhead ... Aim the second horizontal line of rocket sight on your target Launch the rocket when you have 300-400 meters of altitude (it may vary from dive angle and speed, I personally don't look at altimeter anymore, I just feel when I need to launch, based on my experience) Instantly pull up. Tiny Tims can kill your own plane if you aren't careful Thunder Tier One. Tiny Tina’s Wonderland. Titanfall 2. ... Zombie Army 4: Dead War. AimJunkies offers mods and cheats for many different games and genres. For head-ons, double the firing distance. To make a basic model of this for other speeds or rockets, simply make two lines; one for the enemy plane and one for the rocket. Convert all speeds to meters per second and add the speed of your plane to the peak velocity of the rocket. In the example image, the blue line is an enemy plane flying at ... How to setup a user-made sight. Place the ground vehicle for which you want to replace the sighting reticle into the hangar. Open game settings → Main parameters → Common battle settings and for the parameter “Use alternative sight grid” select “Add grid sight”. Two sub folders will be created In the UserSights folder which is ... Description. The Saab 35 Draken was a series of fighter aircraft developed by Saab in Sweden in the 1950s. The J35D was the fourth Draken version with a total of 120 units built. This series was delivered to the Swedish Air Force between 1963-1964. Compared to earlier versions, J35D were equipped with a more powerful RM 6C engine.Take the lead indicator and... fukkit, just shoot dem rokkits... Yup. It depends on the rocket and plane. For instance, the rockets on the IL-2M actually fire ABOVE the reticle (so if I'm about 500-700m out in a shallow dive, I'll aim about 2 notch equivalent above the reticle).

Now, i'm not an expert on the matter and certainly not very knowledgeable either, but my take on it is: The beacon on the back of the missile is being "seen" by the guidance system on the launching platform, which then takes the beacons position relative to the point it's aiming at, and gives corrective guidance.I usually come in at a 20-30 degree angle and hold fire to 300-400 meters. I open up at the first visible notch on the crosshair, technically the second notch because the first one is two pixels. This works every time. I usually aim with the lowest bar and spam my rocket button at ground targets. But I'm sure that that's not the best way of ...A tutorial on how to use MCLOS Missiles. Comment on my video if you have any questions.Download War Thunder here: https://warthunder.com/enFrom War Thunder Wiki. Jump to: navigation, search. RANK 4 FRANCE. Somua SM PACK. BUY INFO. R3 T106 FA. C13 T90. VCC-80/60. R3 T106 FA. ... (500 m/s), making aiming above 600 m quite difficult as your range estimation has to be very accurate. However, the presence of another gun allows you to adjust your second shot, ...AimJunkies offers cheats and mods that give a user an improved experience and an advantage over the competition. We offer a long range of different cheats with the best customer service available. AimJunkies is the first place to go for the best cheating experience. With fair prices that beat the competition, AimJunkies offers the best value ...The calculated solution with the green chevron is only correct at the instant it’s given and is at the center of the target. If your ship is rolling, where you aim and where your shots will land (oval with line) might not align. If you want to follow the solution position the oval over the chevron not your reticle.War Thunder > General Discussions > Topic Details. BejoBarokah. Jan 2, 2018 @ 5:03am Pb2 rocket Does Pb2 rockets ... Oh, and do rocket aiming affected by gun convergence setting? That's all, thanks for your answer. Last edited by BejoBarokah; Jan 2, 2018 @ 5:07am < > Showing 1-7 of 7 comments . Kay. Jan 2, 2018 @ 5:15am ...

When using the Lav-AD with the Hydra 70 rockets, and shooting at ground vehicles or any target, you cannot directly aim at the target and hit it. For some stupid reason you have to aim way higher than the target to hit it. If you put the reticle exactly on the target, the rockets go low into the ground. If the main cannon is aimed right on ...Good morning pilots, and welcome to War Thunder Bootcamp! In the pilot episode of this new series, we'll be taking a look at close air support. If you want t...Description. The Type 75 SPH is an armoured artillery vehicle used exclusively by the Japan Ground Self-Defence Force. It is based on the Type 73 APC chassis and has a 155 mm howitzer with an autoloader.. It was introduced in Update 1.91 "Night Vision".The autoloader allows a consistent 10s reload rate regardless of crew number, and can fire …Squirt some tracer and then pop a rocket and see what the convergence was like. Do it over and over, adjusting your gun convergence against the rockets and the aiming indicator. Find a pattern that works for you with your ideal approach angle. Then, in combat, use your MGs to cue your rocket attack to maximize success.

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Your vehicle could be moving in a slightly different direction than where your nose is pointing. To see that deviation. Press F4, and you'll see the prograde marker and the direction your nose is pointing. Only launch the rocket if these two are on top of each other. _mosquitoe • 2 yr. ago. That's the neat part.3. asahmed7 • 2 yr. ago. Try rolling your plane over to have the wings at 12 and 6 o clock. This way the convergence of the rockets is sort or compensated. Depending on the rockets the reticle with elevation seems to hit in between the top circle and the first horizontal line at close distances.Description. The Type 75 SPH is an armoured artillery vehicle used exclusively by the Japan Ground Self-Defence Force. It is based on the Type 73 APC chassis and has a 155 mm howitzer with an autoloader.. It was introduced in Update 1.91 "Night Vision".The autoloader allows a consistent 10s reload rate regardless of crew number, and can fire …Decal and 3% Discount https://tinyurl.com/HowToPlay1337Can comfortable custom UI give you advantage over others using default battle settings? in this video ...The Triplex R.P. is an assembly of three RP-3 engines clamped together behind an explosive warhead, with three larger fins replacing the four typically found on each RP-3. The whole rocket weighs 139 kg. Its engines propel the rocket and its 12.7 kg TNT payload at a maximum speed of 245 m/s. The Sea Fury can carry four of these rockets at a ...

This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin ... fan22606 . Possible Explanation of why the 15 cm Pz.W.42 rockets deal almost no damage. The explosive is in the tail of the rocket ... the reticle just automatically adjusts elevation for the range of the point you're aiming so you don't manage ...The HVAR (High-Velocity Aircraft Rocket) was developed to be an American unguided rocket utilised for attacking ground targets from aircraft. This rocket began production towards the end of World War II and saw …A tutorial on how to use MCLOS Missiles. Comment on my video if you have any questions.Download War Thunder here: https://warthunder.com/enDec 23, 2021 · After pressing "Fire air-to-air missile", 1-3 circles will display on your screen. At first, it's spooling up in the "PWR" (powering) mode and the smaller circle will blink slowly. When the missile is ready and looking for a target in the "ACQ" (acquisition) mode, the circle will blink faster and sound a tone. Take the lead indicator and... fukkit, just shoot dem rokkits... Yup. It depends on the rocket and plane. For instance, the rockets on the IL-2M actually fire ABOVE the reticle (so if …Overview. Air-to-ground missiles (AGMs) were added to the game in Update 1.79 "Project X" with the AGM-12B Bullpup. The first of this type of weapon were used in the Vietnam War. In-game, they are a potent weapon to have at your disposal, allowing you to destroy enemy ground or naval targets from several kilometres away.General info. Testing the Tiny Tim rocket against a 3-inch armoured target. The Tiny Tim was a massive rocket weighing around 1,285.3 lbs (583 kg) and could only effectively be carried by more stout fighters, dive-bombers and attackers/medium bombers. The 3,000 lbf (13 kN) blast from the ignition of the solid rocket propellant could damage the ...The BM-13N is a premium gift rank II Soviet tank destroyer with a battle rating of 2.7 (AB/RB/SB) also known as "Katyusha". It was introduced during Update 1.67 "Assault" as part of the 2017 Victory Day Event. It later returned as part of the Hot Tracks trophy and is currently only obtainable from different trophies or the marketplace via a coupon.Always be looking for specks in the sky. If 2 planes are fighting, move to attack the one in the rear, open fire if the blue marker doesnt show up at 700m. If 2planes fight and one goes down -check the lower right to see the team of the looser. Attack tail gunner planes from anywhere but directly behind.Upon firing the (1st gen) ATGM, your tank stops moving immediately but you can still zoom, rotate your turret and shoot while guiding the rocket. 2nd gen ATGMs can be controlled while moving. Hold down W a bit too long and the missile hits the ground. Hold S and it goes for that IL-28 in space.While flying the Milan, I took full bombs and AIM-9B's (AIM-9B's and no countermeasures facing AIM-9L's and R-60M's. lmao. lol. fucking lol.). My usual tactic was to climb to the side at around 0.9 Mach until I hit about 6km, above and out of the way of the A-10's and Su-25's.

Other aircraft I’m not sure. Tactics: For me like dogfighting planes the best so I know remember what planes I can and can’t out turn. This applies to all form of aerial combat: Climb and always be above your enemy before you attack. When above your enemy you can chose how to attack and when to attack. 1.

Take the lead indicator and... fukkit, just shoot dem rokkits... Yup. It depends on the rocket and plane. For instance, the rockets on the IL-2M actually fire ABOVE the reticle (so if I'm about 500-700m out in a shallow dive, I'll aim about 2 notch equivalent above the reticle).All this is for is to fire take-off assistance rockets that some (very few) aircraft get. Flaps to F, Airbrake to H, Gear to G, and Drag Chute to CTRL + G (Hold CTRL then hit G when assigning the key). "Toggle view" to V (pretty sure that's default) and you can either get rid of all the specific view controls or leave them if you want.Decal and 3% Discount https://tinyurl.com/HowToPlay1337Can comfortable custom UI give you advantage over others using default battle settings? in this video ...Aiming mode for hitting air targets with guns and missiles. Rocket and guns mode. Bomb sight mode. Rocket and guns fire on ground targets. As implemented in the …General info. The TT-250 is one of the most dangerous weapons in War Thunder with the ability to cause major damage or destroy almost any armoured vehicle that is hit by it. It is limited by only having two of them present on a BT-5 hull, as well as having very awkward aiming and flight characteristics. Although they are a rare sight, TT-250 ...Hey guys, I often like to try and help my team by switching to SPAA when the enemy has planes. However, I suck at aiming. I've tried using the fastest velocity ammo and waiting for planes to be in my effective range but sometimes (notably in the Ostwinds) I can fire off all my ammo without hitting anything.In War Thunder there isn’t as much fuss when you want to aim and shoot — even in RB or SB. If you prefer these two game modes, you are, most likely, already ...I usually come in at a 20-30 degree angle and hold fire to 300-400 meters. I open up at the first visible notch on the crosshair, technically the second notch because the first one is two pixels. This works every time. I usually aim with the lowest bar and spam my rocket button at ground targets. But I'm sure that that's not the best way of ... The HVAR (High-Velocity Aircraft Rocket) was developed to be an American unguided rocket utilised for attacking ground targets from aircraft. This rocket began production towards the end of World War II and saw action through the Korean War.The Pr. 35, or Mirka-class, was a class of light anti-submarine frigates that were built in the mid 1960s for the Soviet Navy. They were the successor to the Petya-class (Pr. 159) light frigates. The role of this ship was the same as the Petya-class, Anti Submarine Warfare and patrol in shallow waters. It featured the exact same firepower but ...

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Ah okay the easiest way to do it is to go into your Tank controls and rebind the Controls so that your normal tank controls Remain WASD (throttle up, left, throttle down, and right) and then rebind the arrow keys for aiming the missile (with Up going to where S is bound and the same with down arrow and W)Helicopters unguided rockets aiming. I started to play again with helis but its looks like they changed something with aiming. I remember when i played with the AH-1G the rockets were accurate but now they are not even close to where i aimed. They are like far above from the reticle. Is there a reason for it? with the uh1b (jpn) i had the same ... For head-ons, double the firing distance. To make a basic model of this for other speeds or rockets, simply make two lines; one for the enemy plane and one for the rocket. Convert all speeds to meters per second and add the speed of your plane to the peak velocity of the rocket. In the example image, the blue line is an enemy plane flying at ...In order to reliably hit a target with rocket follow these simple rules. -Find a target that needs to be destroyed. -Locate a nice large flat piece of land closes to your target. -Land your …The 4.5-inch (114 mm) M8 fin-stabilised rocket is approximately 33 in (0.83 m) in length and 40 lb (18.1 kg) and is almost an equivalent of a 105 mm Shell M1. This rocket utilises an M4 fuse which explodes after a 0.015-sec delay set off by auxiliary M1 booster. The components of the rocket break down into three separate sections, the fuse ...Helicopter unguided rocket aiming reticle is jumping around. Expected result: Ballistics computer correctly calculates trajectory of the missiles. Affected machines (so far): Rooivalk; ... Project War Thunder. Labels duplicate. Language English. Platform Windows x64. Category Helicopters. Client version 2.19.0.26. Screenshots. shot 2022.09.16 ...The BM-8-24 is premium rank I Soviet tank destroyer with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.53 "Firestorm". It is a T-60 chassis carrying Katyusha rocket launcher that can fire 24 rockets towards the enemy. It was also the vehicle that had to be used to unlock the BM-13N in the 2017 Victory Day Event.You have to aim the gun with the gun sight/scope at the correct angle using the marks on the sight. There is no satellite or drone camera with a highlighted area where the shell will land. Unless you are in arcade. In that case the cross is where your shell will land if your tank is on flat ground. Too true, way to true.The Skyflash is an British semi-active radar-homing air-to-air missile.It was introduced in Update "Direct Hit".. Developed from the AIM-7E-2 Sparrow, the Skyflash is a remarkably similar missile featuring upgrades primarily to its tracking capabilities.The Skyflash is a versatile semi-active radar-homing missile able to engage and track targets at all … ….

How to setup a user-made sight. Place the ground vehicle for which you want to replace the sighting reticle into the hangar. Open game settings → Main parameters → Common battle settings and for the parameter “Use alternative sight grid” select “Add grid sight”. Two sub folders will be created In the UserSights folder which is ... The Schützenpanzer PUMA is a rank VII German light tank with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update "Wind of Change" . The PUMA is a futuristic and unusual vehicle. It has a large profile, strong armour for an IFV, and weighs more than a T-72A, but the mobility is still very good because of its impressive engine with ...Welcome back! I've put together this video as I regularly get a load of requests over on my twitch (https://www.twitch.tv/cathfawr) about how I aim and guide...So it turns out that vessels in War Thunder’s naval battles are nearly impossible to sink quickly. They can only be fragged in very specific circumstances, such as a direct hit from a heavy ...War Thunder. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Type 75 MLRS rocket aiming custom sights? Looking for sights to accurately aim this tank! < > Showing 1-4 of 4 comments . Sir Kratos. Apr 16, 2019 @ 7:12am Still looking! #1. halolo39 ...I love flying! I got my light rocket kills with the Me-262A-1a's R4Ms in GRB, targeting open tops and APCs. You get 48 of them so you can spam them and one good hit will overpressure. For the medium size rockets, the American AD-4 has 56 FFAR rockets and French F4U-7 has 114 SNEB rockets. The P-47D also gets 17kg M8 rockets with a HE warhead ...In some cases, aiming at the area of the track deliberately is doable to attack the weaker belly and side armour of the tank. Very lightly-armoured vehicles can be critically damaged if the rocket lands around maximum of 3 m from target. So aim carefully and hope the rocket connects close enough to destroy the enemy. Pros and cons. Pros:💥 Play War Thunder for Free Now: https://wt.link/play4freeYTIn this episode:• Pages of History: an adventure of the Tokyo Express;• Tips & Tricks: different... War thunder rocket aiming, Hey guys, I often like to try and help my team by switching to SPAA when the enemy has planes. However, I suck at aiming. I've tried using the fastest velocity ammo and waiting for planes to be in my effective range but sometimes (notably in the Ostwinds) I can fire off all my ammo without hitting anything., Know your tank. A simple tip, and one you can do before even entering battle. Knowing your tank, from its armament and armour thicknesses to its speed and crew positions, is essential to ..., War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air, and at sea, fighting with millions of players from all over the world in an ever-evolving environment., nope! there's no explicit setting saying "toggle" or "hold" for aim. I had to assign Z and RMB to "zoom control" under common. Meanwhile, changing the zoom control setting under the tank controls did absolutely nothing! classic. IIRC the version in the Common section is toggle, while the ones in the individual vehicle type sections are hold., Hand-Aiming is controlled with WASD and the BMP-1's first ATGM (9M14) uses Hand-Aiming. If you want mouse controlled ATGMs, you have to unlock the BMP-1P package that gives you the 9M113, which is Semi-Automatic. This is to simulate that in real life, BMP-1 gunners had at first a little joystick to control the missile (independently of where ... , The BMP-1P was introduced in the late 1970s and featured enhanced anti-tank capabilities, smoke grenade launchers and additional armour. The BMP-1P was also extensively used by Soviet and Warsaw Pact forces, as well as by some of their allies and adversaries. It was introduced in Update 1.71 "New E.R.A."., Upon firing the (1st gen) ATGM, your tank stops moving immediately but you can still zoom, rotate your turret and shoot while guiding the rocket. 2nd gen ATGMs can be controlled while moving. Hold down W a bit too long and the missile hits the ground. Hold S and it goes for that IL-28 in space., In this video, I'm going to show you how to get better aim in War Thunder quickly, without having to spend a lot of time practicing.If you're looking to impr..., Gaming Browse all gaming Shop the 8Bit Dane store ROCKETMAN - How to use rockets ( War Thunder 2021 guide)In this guide I aim to demonstrate how to best use unguided world war 2 rockets in..., So it turns out that vessels in War Thunder’s naval battles are nearly impossible to sink quickly. They can only be fragged in very specific circumstances, such as a direct hit from a heavy ..., General info Testing the Tiny Tim rocket against a 3-inch armoured target. The Tiny Tim was a massive rocket weighing around 1,285.3 lbs (583 kg) and could only effectively be carried by more stout fighters, dive-bombers and attackers/medium bombers., That helicopter doesn't have CCIP, so the aiming reticle will not be adjusted by the ballistic computer compensating for altitude, direction and speed. Essentially, you'll have to build some experience on when the reticle is on point, and how much to compensate depending on situation. #4. Showing 1 - 4 of 4 comments. Per page: 15 30 50., General info. The TT-250 is one of the most dangerous weapons in War Thunder with the ability to cause major damage or destroy almost any armoured vehicle that is hit by it. It is limited by only having two of them present on a BT-5 hull, as well as having very awkward aiming and flight characteristics. Although they are a rare sight, TT-250 ..., Unguided rockets on helicopters without a ballistic computer are a true pain since one of the recent updates. The sights themselves are very accurate, but they do not compensate for the movement of the helicopter at all, and the effect that movement has on the rocket trajectory is extremely exaggerated in WT since the update., After pressing "Fire air-to-air missile", 1-3 circles will display on your screen. At first, it's spooling up in the "PWR" (powering) mode and the smaller circle will blink slowly. When the missile is ready and looking for a target in the "ACQ" (acquisition) mode, the circle will blink faster and sound a tone., Any tips for the j35A? A tactic I've been using to beat F-14s with the Draken is to go to the limit of the map hugging the ground, reach redline, climb in a 35° angle until you reach 8+Km, and then go to the furball and missile people in supersonic dives. Whatever remains alive, gets a dorito turn in the face., Take the lead indicator and... fukkit, just shoot dem rokkits... Yup. It depends on the rocket and plane. For instance, the rockets on the IL-2M actually fire ABOVE the reticle (so if …, The AGM-12B Bullpup is an American manually guided air-to-ground missile. It was introduced during Update 1.79 "Project X" . The AGM-12B, also known as ASM-N-7a, was created in 1960 as an upgrade from the test series ASM-N-7 and was named officially as AGM-12B in 1962. The AGM was powered by a Thiokol LR58-RM-4 liquid propellant …, As rockets fire from the wings each impact will be slightly left or right of your target reticle due to closing distances and wing mounts you'll need to adjust. This matters with the smaller splash radius of the allied rockets. With practice, you can get used to aiming slightly off-target, and killing pillboxes or tanks with a single rocket. , PCPhoenixGaming Mar 19, 2014 @ 12:37pm. The lead indicator measures where their CENTER OF MASS will be when your rounds arrive. Aim in front or to the sides to aim for different areas. #12. Procrastinating Gamer Mar 19, 2014 @ 10:06pm. Originally posted by PhoenixLord96:, Release Date: January 29, 2015. The legendary T-34 is one of the most famous tanks in WWII, particularly on the Eastern Front. In War Thunder, it's also a solid choice as the main tank in low- to ..., Unguided rockets on helicopters without a ballistic computer are a true pain since one of the recent updates. The sights themselves are very accurate, but they do not compensate for the movement of the helicopter at all, and the effect that movement has on the rocket trajectory is extremely exaggerated in WT since the update., 3. asahmed7 • 2 yr. ago. Try rolling your plane over to have the wings at 12 and 6 o clock. This way the convergence of the rockets is sort or compensated. Depending on the rockets the reticle with elevation seems to hit in between the top circle and the first horizontal line at close distances. , Go on helicopter controls,you accidentally set your general control to realistic while they should be on mouse aim, go to a premium heli and try your settings. 3 yr. ago. I've checked helicopter control and it was set to "on mouse aim". Thank you for premium heli hint - I've managed to play with airlock missiles and ground guided missiles ..., After pressing "Fire air-to-air missile", 1-3 circles will display on your screen. At first, it's spooling up in the "PWR" (powering) mode and the smaller circle will blink slowly. When the missile is ready and looking for a target in the "ACQ" (acquisition) mode, the circle will blink faster and sound a tone., Power 1 700 hp. Take-off weight 8 t. As a first generation transport helicopter, the Mi-4AV is very slow, it is rare for it to reach 200 km/h. Additionally, the Mi-4AV has a poor roll rate. When fully loaded, the performance deteriorates even more, making the helicopter an easy target. Pilots should keep this in mind when choosing the payload., Now we must use some assumptions for this formula. The basic average height of a tank is 3 meters and length is 6 meters. The mil dot formula is the size of the target in meters X 1000 / the size of the target in mils. So for the above example the target is 3 meters X 1000 = 3000/ 8 mils which equals 375 meters. , The Z-11WA is a rank V Chinese attack helicopter with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update "Drone Age" . The Z-11WA is the first Chinese helicopter in the main tech tree. The Changhe Z-11 is a light helicopter closely resembling the French AS350 Écureuil (Squirrel) with minor detail differences, and this ..., 3) Vertical aiming adjustment is not very obvious in RB, so often people will keep shooting at 4+km when their target moved much closer. 4) When a ship lists due to turning, the guns might be jerked upwards for a while, unable to shoot in some directions. Basically the system needs a ton of work and simplification to be effective and engaging., The first rocket to go into space was created by a team of German scientists, led by Wernher von Braun. It was a V-2 rocket used by Germany in World War II. Von Braun and many important members of his team had surrendered to the United Stat..., Options: -Learn to aim so that one rocket will hit and one will miss. However, you'll need to hope that Comrade Stalin does not hear of this practice, as it is very wasteful to spend two rockets and only hit one target. -Fire at two tanks at the same time (is only a matter of firing discipline to find targets at suitable distance from each other)., Due to its curvy trajectory, it can lob the rocket past sloped terrain or cover; Decent mobility (~30 km/h on average) for its size, can keep up with even some medium tanks; The smoke grenade mortar has 30 charges; Cons: Hard to aim due to curved trajectory, narrow gun traverse arc, and slow rocket velocity, Options: -Learn to aim so that one rocket will hit and one will miss. However, you'll need to hope that Comrade Stalin does not hear of this practice, as it is very wasteful to spend two rockets and only hit one target. -Fire at two tanks at the same time (is only a matter of firing discipline to find targets at suitable distance from each other).