Hoi4 best combat width

Dr.Absinthius Sep 17, 2016 @ 2:57pm. the optimal combat width is 10 or 20, because the number is calculated by the infrastructurer x 10. i mostly use 20, except for anti-resistance troops. Mostly because if you build many small divisions, you have to produce more Arty and Support, compared to fewer bigger Divisions.

Hoi4 best combat width. That's why 40w are better for attacking, because they need to stack more stats to overcome the maluses from attacking, while 20w is enough with the buffs from defending. The biggest width for a battalion is 3. There can be a total of 25 …

The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates. PCGamesN. Main menu. News; Games. Best PC games; Dragon’s Dogma 2; Helldivers 2;

This is because the game will try to get as many divisions in combat until it reaches the combat width of the battle. 34w divisions will lead to 25%+ penalty, while 36 will only give around 3%. For most people, i recommend that you use combat widths that are under 10% in the Weighted Average Penalty Category.So I have watched a lot of videos about the combat width in HOI4. Most of them say that 9 divs with 10 combat width would be better than 4 with 20. Do you really use 10 combat width for your divisions or you just use the old 7 infanty/2 artillery or 10 infanty template for every kind of situation? ... The next best, 9/3, makes it to 14.8. Less ...But broadly, you’re going to want smaller widths for defenders (20ish, plus or minus a couple) and larger width for attackers (42-44, but there will be exceptions). One thing you’re going to run into is that there are different ways to calculate width optimums and which way to calculate you think is best will affect which set of widths you ...Albion Online, the massively multiplayer online role-playing game (MMORPG) developed by Sandbox Interactive, offers players a dynamic and immersive gaming experience. One of the mo...Dec 30, 2021 · 20 Width for Infantry, 40 Width for Tanks. For Infantry just watch any video made by Bitt3rSteal and Tommykay. Just put another infantry then shovels, artillery and anti-air. I am aware of the old meta and both those youtubers/streamers, I have over 1000 hours but I am wondering what the new meta of combat width is.That's why 40w are better for attacking, because they need to stack more stats to overcome the maluses from attacking, while 20w is enough with the buffs from defending. The biggest width for a battalion is 3. There can be a total of 25 …

Military service is a noble and selfless calling, but when it comes time to transition back into civilian life, many veterans find themselves struggling to adjust. One of the bigge...Power Armor: 20 width (8 power armor units) division with demolitions, recon, fireteam, dogs, and chems. Used as a good offense and defensive unit. 20 width. Combat Robots: 20 or 40 width (6/12 combat robot and 1/2 support robot unit) divisions with demolitions, recon, fireteam, dogs, and anti-tank. Used for offense. 20 width 40 widthIf the division would not increase the used combat width over 1.2 times the available combat width, it reinforces the battle even if the used combat width now exceeds the available combat width If the division joining would put the used combat width over 1.2 times the available combat width, it cannot join and will stay in reserve until thisQuestion. Combat width can vary by terrain type. - gave forest provinces new width of 84 and reinforce width of 42. - gave jungle provinces new width of 84 and reinforce width of 42. - gave marsh provinces new width of 78 and reinforce width of 26. - gave urban provinces new width of 96 and reinforce width of 32.Jul 19, 2023 · This means that you can create one of the huge 40 combat width divisions that should be able to hold anyone back with some entrenchment and forts. Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery; 4 Infantry + 1 Anti-Tank ArtilleryAdditional units are added to combat if and only if the terrain width isn't completely filled AND no over-width divisions have been added AND the added division will bring the total division width to less than 122% of the terrain + reinforce width (from COMBAT_OVER_WIDTH_PENALTY = -1.5 and COMBAT_OVER_WIDTH_PENALTY_MAX = -0.33 in defines.lua)Learn how to choose the best combat width for your divisions in Hearts of Iron 4 based on your strategy and situation. Compare the pros and cons of 10, 15, 25, …Deer are a common sight in many yards and gardens, but they can cause significant damage to trees and shrubs. If you’re looking for ways to protect your plants from deer, choosing ...

The largest terrain (urban) is 80. At +50% because tactics, that would be 120. At allowing 5, that would be 24w minimum to avoid penalties. The far more common 70w terrains without a +50%, would be 14w minimum though. Which is basically perfectly in line with the suggested 15/16w universal width.This is because the game will try to get as many divisions in combat until it reaches the combat width of the battle. 34w divisions will lead to 25%+ penalty, while 36 will only give around 3%. For most people, i recommend that you use combat widths that are under 10% in the Weighted Average Penalty Category.The combat width meta has drastically changed after the release of Arms Against Tyranny. You may have remembered the old combat width meta (21w and …Dec 19, 2021 · THIS is META of Combat Width - HOI4 No Step Back Combat Width GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feed...

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For example, if you use 189 combat width in a 168 width province his math would give a penalty of 0.743. The actual penalty applied to division stats is (1-.189) = .813. Without squaring it you get 0.914, which is higher because it accounts for the fact that the additional combat width provides stats.10 and 20 width are the meta still. Especially 20w. Yes manpower is key factor but the devs, if I remember correctly, have stated they want to keep the 20w and early game manpower is supposed to be a struggle. I could be remembering incorrectly but it rings a bell. I have been using 20 and 12 width.Deer are a common sight in many yards and gardens, but they can cause significant damage to trees and shrubs. If you’re looking for ways to protect your plants from deer, choosing ...At the start of the game, the best combat width for smaller divisions would be either 14 or 15. For a pure Infantry division, that would mean 7 battalions stacked with good support companies. ... Medium Tanks are the best choice for both single-player and multiplayer HOI4 games since they have the best balance between power and speed …Learn how to create optimal division templates for different combat roles and terrains in Hearts of Iron IV. Combat width is one of the key factors that determines how many units can fight in a battle at once and affects your soft attack and defense.

it changed along with nsb. There isn't really a standard combat width anymore but 21 (9-1) or 30 (9-4) works well. The most important thing though is good CAS damage, as long as you have good bombers you don't really need to worry about specific templates. Personally, I use 15 width for my infantry divisons (6-1), then again, I suck at the game ...While Skype seemed to have a horse in both races — professional workplace chat services and social video chatting — other services emerged, carving out specific niches. For example...The best combat widths are numbers that fit into the width, or easy divisible, so for small, medium, and large units (respective to each number), the following are the best combat …Learn how to optimize your combat width for different terrains and scenarios in Hearts of Iron 4, a grand strategy game set in World War 2. Compare the pros and cons of combat width 40, 35, and 18 for urban, plains, hills, desert, forest, jungle, and marsh areas.Go to hoi4 r/hoi4. r/hoi4. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ... Best. Top. New. ... Combat width changes - in fact all combat balance changes - come in the free patches so your hand will include them. The TLDR is width matters less than it used to ...Combat Width in Hearts of Iron 4 is NOT difficult - But MANY videos out there overcomplicate things, and they MAKE IT DIFFICULT...So let's start simple, we'l...Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.When it comes to understanding car dimensions, one important aspect that often gets overlooked is the width of a vehicle, including its mirrors. Car width including mirrors refers ...The combat with of forest is 84/42 and from plains it's 90/45. Infantry. If you divide the 42 into 2, you will get 21 width. This will be the optimal combat width for forest. With 21w divisions, you will have 4 of them in combat with 2 of them in the reinforce width (kicks in when you get attacked form multiple sides).I think that changed together with the Overstacking penalty reduction from 2 per combat width to 1,5 per combat width. Might have to check again in the files though. Even if that restriction were still in place though, it'd only help mountain tiles. 16,5% of base width is still enough for 18w divs to overcap marsh (12,87 overcap allowed, 5 18w ...Apr 3, 2023 · Hearts Of Iron 4: Best Combat Widths Combat width plays a major role in how battles are conducted in Hearts of Iron 4. These examples are great for a variety of terrains.What is peoples opinions of optimal combat width? Considering the line is 80 (+40 per additional province) my view is that it makes sense that division with should be either 10 or 20 (20 preferred for me) yet I have seen people mention up to 26. Just wandering what people find works best. Right now I find 20 seems theoretically the most logical. It means you get 4 divisions attacking from one ...

Apr 26, 2024 · Combat Width. Combat Width in HOI4 is the amount of space that divisions can take up in a province battle. Each province will have a set maximum Combat Width based on the terrain type (Plains, Urban, etc.), and each division will have its own Combat Width stat, which will decide how they fit in the battle.

All the terrain widths are a multiple of 9. That should already answer the question for your divisions width. The meta template depends on all the other aspects the mod changes, especially the width of other line battalions like artillery. If it's also 1-width a 7/2 might be best or 6/2 if it's 2-width. If the mod nerfs line artillery it's a ...I think that changed together with the Overstacking penalty reduction from 2 per combat width to 1,5 per combat width. Might have to check again in the files though. Even if that restriction were still in place though, it'd only help mountain tiles. 16,5% of base width is still enough for 18w divs to overcap marsh (12,87 overcap allowed, 5 18w ...Forest and Jungles: 84 - 10, 20, 40. (12 widths work here for maximum efficiency, you are able to fit 7 compared to 8 10 widths.) Hills: 80 width, Nothing changes here, 10, 20, 40's work. Mountains- 75 - 10 widths for sure. Marshes: 78 - again 10 width spam. Urban tiles have the highest combat width of 96: 10 width spam works, but 8 12 width ...My Patreon: https://www.patreon.com/taureorChallenges playlist: https://www.youtube.com/playlist?list=PLO8ijwM5d5sjOitjc8bX9H22rkbtB2KUHToday we're testing w...5 Share. Sort by: eloiaro5. • 2 yr. ago. For defending: Low width (10,18), big numbers. This is because the units recover faster wheb they're breaked, manking that they csn return to defend the position faster. For attacking: Large width (28,44), low numbers. This is because they will deal more overall damage and more focused, important ...Forest and Jungles: 84 - 10, 20, 40. (12 widths work here for maximum efficiency, you are able to fit 7 compared to 8 10 widths.) Hills: 80 width, Nothing changes here, 10, 20, 40's work. Mountains- 75 - 10 widths for sure. Marshes: 78 - again 10 width spam. Urban tiles have the highest combat width of 96: 10 width spam works, but 8 12 width ...For a light infantry defense, I'd go with 5 INF plus ENG. Add ART if you have it, but its not essential if you need to minimize the MIC cost. 4.Are you in the market for a new gas cooker but limited on kitchen space? Look no further than gas cookers with a width of 55cm. These compact appliances are perfect for small space...

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Jul 27, 2019 ... Comments31 · HOI4- Land Doctrines Explained · I moved Great Britain and this happened... · Two different ways to get Himmler in hearts of iron...When it comes to choosing the right bed size for your bedroom, it’s important to know the exact dimensions of each size. The standard dimensions of a queen size bed are 60 inches w...Ever since NSB, I've seen all sorts of combat widths thrown around for general units like Inf and Tanks (obv Mountaineers and Marines have their own combat widths). I've seen 42 and 21 mixes, 30 width all around, and even 20 and 40 mixes.Carbon capture is a crucial technology in the fight against climate change. As the world faces the urgent need to reduce greenhouse gas emissions, carbon capture offers a promising...The 20/40 width rule sticks with the Great War mod. Combat moves extremely slow and will be almost exclusively infantry and cavalry at the beginning. Because of this prioritizing infantry equipment and artillery are an absolute must. Irl over half of Germany’s 3 million casualties occurred from artillery fire, and it can do near the same in ...Here is a link to the original reddit post: https://www.reddit.com/r/hoi4/comments/1766m1p/combat_width_meta_after_aat_improved_calculation/. Another banger from you keep making more. 406K subscribers in the hoi4 community.Combat width. Probably the most important and misunderstood game mechanic. In short default size is 80 meaning only 80 width of your army will be able to actually fight, while the rest will sit waiting. Attacking from multiple direction increases the width by 40 each allowing more troops to engage.This is because the game will try to get as many divisions in combat until it reaches the combat width of the battle. 34w divisions will lead to 25%+ penalty, while 36 will only give around 3%. For most people, i recommend that you use combat widths that are under 10% in the Weighted Average Penalty Category.Globally, cancer is among the leading causes of death. By 2040, it is estimated that the number of new cancer cases per year will rise to 29.5 million. One of those treatments is i...Personally, I think 9-1 is really strong. 9/0 is good for holding the line and then use higher widths like 45 (or I think it's 47) for pushing with tanks - tho go air if you can it's really strong in this update. Width is weird now post NSB, divisible of 10 widths aren’t in fashion (as much anymore). 9/1 is the best IMO in terms of ...Learn how to create optimal division templates for different combat roles and terrains in Hearts of Iron IV. Combat width is one of the key factors that determines how many units can fight in a battle at once and affects your soft attack and defense. ….

This is because the game will try to get as many divisions in combat until it reaches the combat width of the battle. 34w divisions will lead to 25%+ penalty, while 36 will only give around 3%. For most people, i recommend that you use combat widths that are under 10% in the Weighted Average Penalty Category.I find that a single width isn't best anyway. For example, as USSR most of the terrain is forest or plains so a 22 width is good and doesn't do badly in hills but performs poorly in urban and marsh. So if I have an Urban strong point to defend I could add a single 40 width with heavy tank to act as the lynch pin of the defence.A: The base combat width in Black ICE has been changed to 75, with each new flank adding another 25 width. Due to this fact, the best division designs will be a multiple of 25; 12.5, 25, 37.5, etc, in order to fit the maximum number of divisions into that combat without penalty.AC is the best recon company (gives highest bonus) and only one or two mils can supply all of your mountain and tank divisions. I wouldn't use them for normal infantry. 3 artylery regiments are fine because division has still enough of infantry regiments to have good org and those arties add a lot of soft attack and that is very important for ...The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates. PCGamesN. Main menu. News; Games. Best PC games; Dragon’s Dogma 2; Helldivers 2;If you go over the width you get a debuff. In older versions, having 10, 20 or 40 width divisions was optimal because combat width was always multiples of 40 (except in very few exceptions). Now each terrain type has different combat width. This turned the fixed 40 width meta on its head.Jul 7, 2023 · Jul 7, 2023. #1. Okay so there's been a lot of discussion on combat width around the Summer open beta, This is going to be a location for my self to discuss specifics of the ongoing topic of these changes as they are developed with feedback. I'm going to start of by saying the response has been great and I love to see all the number crunching ...It will be more varied for others, but in general I think we'll see some variety and avoiding certain bad numbers, rather than having 1 specific width to use. If coordination mechanic's effect turns out to be weak, then the meta will be all about small division sizes: ~6-8w for defense and up to ~18w for attack/core.Learn how to optimize your combat width for different terrains and scenarios in Hearts of Iron 4, a grand strategy game set in World War 2. Compare the pros and cons of combat width 40, 35, and 18 for urban, plains, hills, desert, forest, jungle, and marsh areas. Hoi4 best combat width, When it comes to buying shoes, finding the perfect fit is essential for both comfort and style. One important factor that often gets overlooked is the width of the shoe. Each perso..., Al-Pharazon. • 2 yr. ago. I am currently using around 22 width for lower supplies usage but given plains (the best terrain to use tanks) are 90 then I think 30 width tank divisions would also work nicely. 40 width now is not that effective not only because they consume a hell lot of supplies which makes them hard to be viable outside Western ..., K. 121K views 1 year ago #HoI4 #GrandStrategy #Germany. This is a longer video and it might not be terribly excitig, but we test all the (even) combat widths from 2 …, For defending, prioritizing Guerilla Warfare is highly recommended. Guerilla warfare reduces the combat width by -50%, has a collective bonus of 10% for the defending side. But your stats go down by -60% and the enemies by -70%. What this does is slow combat immensely, turning the war into one of attrition., When it comes to buying shoes, finding the perfect fit is crucial for both comfort and style. One important factor to consider is shoe width, as not all feet are created equal. To ..., Combat Width-> How much space the unit takes on the battlefield. A typical fight has 80 combat width, thus you could fit 8 units of 10, 4 units of 20, 2 units of 40 or 1 unit of 80. ... - Best support are recon, artillery and trenches. As for tank divisions: - 20 width 6/4 tanks/motorized divisions for attack (can be either light, medium or ..., Personally, I think 9-1 is really strong. 9/0 is good for holding the line and then use higher widths like 45 (or I think it's 47) for pushing with tanks - tho go air if you can it's really strong in this update. Width is weird now post NSB, divisible of 10 widths aren’t in fashion (as much anymore). 9/1 is the best IMO in terms of ..., Forest and Jungles: 84 - 10, 20, 40. (12 widths work here for maximum efficiency, you are able to fit 7 compared to 8 10 widths.) Hills: 80 width, Nothing changes here, 10, 20, 40's work. Mountains- 75 - 10 widths for sure. Marshes: 78 - again 10 width spam. Urban tiles have the highest combat width of 96: 10 width spam works, but 8 12 width ..., I created an easy-to-use combat width simulator (Link included in post). Hello everyone, I have created a combat width simulator, which allows you to optimize the combat width for divisions yourself. The simulator takes into account the overstacking penalty, attacking from multiple sides, and outputs combat strength (Total Width used times ..., The combat width will be 84 + 42 + 42, for a total of 168, which both sides get to fill up as separate allowances. Certain techs, doctrines etc. can reduce the base combat width of various..., The 27 width still works and its one of those multiples that carries over pretty well. The ideal widths are 10, 15, 21, 27, 41-45. You can chose any of those values and be perfectly fine in any single player games. The 41-45 width just require a ton of production to keep fully equip so keep that in mind when picking., Divisions will be added from the reserve unless the combat width penalty exceeds 33%. The combat width penalty is calculated as 1.5 * (total_width - battle_width) / battle_width, so this shows that in a 80-width battle, it is possible to have a 97 width (penalty of 31.9%), but not a hypothetical width of 98 (penalty of 33.75%). 2., Radiant-Associate524. • 2 yr. ago. It depends, if you're going to defend go with the 42, otherwise go 27. A big combat width is only really good purely for defending as having too big of a combat width, especially a lot of one unit, will add a lot of debuffs to terrain movement, damage and such. 4., 16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc., [ichc-flickr-slide width=”640″ height=”480″ username=”techcrunch” set_id=”72157632763834182″ player_r=”124984″], The green cells indicate that little combat width is wasted in a terrain for a particular width, yellow indicates that a moderate amount is wasted while orange shoes that a lot is wasted. Red indicates that one full division can’t even fit without exceeding combat width. I like this! I usually go for 27 width infantry divisions with 9 ..., Personally, I think 9-1 is really strong. 9/0 is good for holding the line and then use higher widths like 45 (or I think it's 47) for pushing with tanks - tho go air if you can it's really strong in this update. Width is weird now post NSB, divisible of 10 widths aren’t in fashion (as much anymore). 9/1 is the best IMO in terms of ..., Combat Width. Combat Width in HOI4 is the amount of space that divisions can take up in a province battle. ... Taking this into consideration, the best Combat Width stats that you can use for your divisions in HOI4 are these: 14/15; 18; 24/25; 35/36; Supply., This means with 2x10w, at some point through the battle one of the 10w will get beat up while a single 20w would inflict more losses for the same equipment. This is my understanding of it anyway. I think 10w have their uses, and are more flexible, but they are much less efficient across large fronts like in Europe., AC is the best recon company (gives highest bonus) and only one or two mils can supply all of your mountain and tank divisions. I wouldn't use them for normal infantry. 3 artylery regiments are fine because division has still enough of infantry regiments to have good org and those arties add a lot of soft attack and that is very important for ..., Additional units are added to combat if and only if the terrain width isn't completely filled AND no over-width divisions have been added AND the added division will bring the total division width to less than 122% of the terrain + reinforce width (from COMBAT_OVER_WIDTH_PENALTY = -1.5 and COMBAT_OVER_WIDTH_PENALTY_MAX = -0.33 in defines.lua), So I have watched a lot of videos about the combat width in HOI4. Most of them say that 9 divs with 10 combat width would be better than 4 with 20. Do you really use 10 combat width for your divisions or you just use the old 7 infanty/2 artillery or 10 infanty template for every kind of situation?, Combat width is 60 + 20 per flank. So 30 combat width is fine when attacking from one tile to another but can cause issues if one tile is attacked from multiple tiles. Reply. FreeCapone. • 3 yr. ago. 60width tanks with conventional warfare for that sweet sweet 3000 soft attack., 36 ratings. Hearts of Iron IV - New Combat Width Model. By SumZer0. Mathematically correct and open source model shows new meta for combat width. 5. …, The optimal division design in Hearts of Iron 4 depends on the terrain and combat width restrictions. Different division templates cater to specific purposes, from defense to anti-tank to speed., Ever since NSB, I've seen all sorts of combat widths thrown around for general units like Inf and Tanks (obv Mountaineers and Marines have their own combat widths). I've seen 42 and 21 mixes, 30 width all around, and even 20 and 40 mixes., Hey guys! I’ve played one real game in NSB as the Soviets so far and I wanted try out the new combat width. In the Great Game I’ve seen the guys building 15-width divisions and I created a 15-width inf and 30-width inf and tanks, but it seem that the Germans where just running over my lines with there weird AI divisions., Picture this: You’re participating in an important race — and losing — when suddenly an outside force changes the momentum so that you have a chance to come out on top. Now, pictur..., Using the calculator for optimum combat width (see Downloads), we find that for Eastern Poland, Plains: 17, Forest: 25, Marsh: 11, Urban: 3 provinces. Putting this in the combat width simulator yields the following graph: Hearts of Iron 4 Best Division Templates, Aircraft & Tank Designs By Blood Alone DLC. Optimal combat width in …, Actual Combat Width Analysis: The terrain widths are currently designed as +25/+30/+35/+40. This means that the best combat width will also be of the same values. Its now more important to prioritize what terrain you are fighting in. That being said, there are still a large majority of plains+hills+desert in the world., Q: What is the best division size in terms of combat width? A: The base combat width in Black ICE has been changed to 75, with each new flank adding another …, So a combat width is 80 units wide if we're talking two opposing units fighting from one state to another, it can get wider if you have units attacking from other surrounding states but typically it's 80. 20 width tends to be the all around best choice for most countries since its not too taxing on resources/man power with good division ..., MachiavellianStrategist. 8.59K subscribers. Subscribed. 190. 5.9K views 2 months ago #ww2 #hoi4 #heartsofiron4. What are the best combat widths in HOI4? Are …